Billiam, Kensing

knight protectorate


male human Ftr15: CR 15; Size M (5 ft., 3 in. tall); HD 15d10+45; hp 133; Init +6 (+2 Dex, +4 Improved initiative); Spd 30 ft.; AC 12 (+2 Dex); Attack +20/+15/+10 melee, or +17/+12/+7 ranged; SV Fort +12, Ref +7, Will +6; AL CE; Str 20, Dex 15, Con 16, Int 15, Wis 13, Cha 12. Languages Spoken: Common, Giant, Goblin.

Skill points: Ftr 90 Skills and feats: Concentration +7, Craft +15, Handle animal +13, Hide +5, Jump +18, Listen +3, Move silently +2, Perform +8, Ride +17, Spot +3, Swim +23; Alertness, Blind-fight, Cleave, Combat reflexes, Dodge, Expertise, Improved critical (greatsword), Improved critical (lance), Improved initiative, Point blank shot, Power attack, Rapid shot, Weapon focus (greatsword), mobility, mounted combat.


Sir Billiam is a dark and stoic man. Once a mercenary knight of the Steel Pauldrons, after his company and son died in a goblin incursion he was offered a position as knight protectorate of Rudo. He was charged by King Turlain to ensure the legitimate bloodline and serve the kingdom of Rudo as he sees fit. Sir Billiam is the master-at-arms for the crown princes and is a dark shadow in all the king’s dealings. If called for, he is the official Royal Headsman, though executions are normally by the noose. He watches over Prince Jurai and keeps a watch on the dealings of the nobility.

Billiam, Kensing

Blades of Rudo Cjugglerleo