Jerard Windover

sailor and diplomat

Description:

Jerard Windover, male human Rgr12: CR 12; Size M (5 ft., 10 in. tall); HD 12d10; hp 75; Init +7 (+3 Dex, +4 Improved initiative); Spd 30 ft.; AC 13 (+3 Dex); Attack +14/+9/+4 melee, or +15/+10/+5 ranged; SV Fort +7, Ref +9, Will +5; AL N; Str 14, Dex 17, Con 10, Int 15, Wis 13, Cha 13. Languages Spoken: Common, celestial, aquan. Skill points: Rgr 105 Skills and feats: Animal empathy +14, Use rope +15, Hide +17, diplomacy +18, Jump +18, Listen +13, Move silently +3, Profession(sailor) +15, Spot +16; Dodge, mobility, Improved initiative, improved trip, Skill focus (diplomacy), improved disarm, [Track], [ambidexterity + two weapon fighting] favored enemies: Animals(aqua subtype), sauguin, humanoid (dwarves), Orcs Ranger Spells Per Day: 2/1/1. Combat: AC 13(14), flatfooted 10, touch 13(14) short sword +16/+11/+6 1d6+2(+4 if weilded two handed) dual knife and unarmed +14/+14(1d3+1)/+7/+4 possesions: Brawler’s Chain (grants improved unarmed fighting when wore in glove slot) (if unarmed fighting is present, unarmed strikes damage as monk of same character level)

Bio:

Nephew of Helena of Nagisa, the far-port city of the eastern shores. Windover claims a few drops of celestial blood by decent but manifests no potherworldly powers. He is a fine sailor and well-spoken man of the see. Captain of the “Wanderer.”

Jerard Windover

Blades of Rudo Cjugglerleo